othergreens: development

When you do something wrong on purpose, you often create something new. Now, this is really easy to do in digital worlds, and while I used to make a big deal about the parallels that can be drawn between digital and "real" life, I then realized that they come from each other - because they're the same.

Technology development rooted in experience - be it plywood and rubber-band prototypes, iterative processes that slide from actionscript loops to actions in the street and back, internet queries triggered by motion sensors, or educational software based on indigenous approaches to learning in the South Pacific - excels when it understands that tools subverted by users are versatile beyond the imagination of their designers.